Version 1.1


Hello there! ODONT here with some bug fixes and rebalances. Thank everyone who played this game. 

Star Hunter 1.1 Patch notes:

Gameplay changes:

  • Reduced maximum mission time from 5 minutes to 3 minutes.
  • Player Post hit invulnerability reduced from 150 frames to 90 frames (1,5 seconds now).
  • Damage Star changed to Destruction Star.
  • Flawless Star changed to Performance Star, finishing with at least 3 hull points is enough for the Star Reward.

===== Player's Ships =====

IA-SH

  • Overall damage reduced - Main and Fire Attacks reduced from (4/4/5/6/7/8) & (0/2/2/3/4/5) to (3/3/4/5/6/7) & (0/1/1/2/2/3) for each shot.
  • You can use "Q" & "E" and "Pg down" & "Pg up" to control the movement speed (after Core upgrade)
  • Testing using Gamepad for controlling this ship. You will still need to use your mouse for menus, for now. "A" to Shoot, "B" for Special Bombs, "LB" for Speed down, "RB" for Speed up, D-pad for movement.

OS-00

  • Removed anti-exploit. The ship will not escape from your mouse cursor. (BTW, this was not a bug)

===== Special Bombs =====

Overclock

  • Damage bonus when Overclock is activated is associated with the Special Bomb Upgrade.
  • Damage bonus to Ship's extra attacks halved (IA-SH Fire upgrade and OS-00 Shot upgrade)
  • When Overclock is activated the player will take double damage instead of reduced Mission time

Star Shield 

  • Invulnerability time changed from 3 to 5 seconds.

Negate

  • Enemies cannot attack debuff increased from 1,5 seconds to 4 seconds
  • A sound will play when the enemy can attack again

Blink

  • Removed  the 1 frame activation delay.

===== Star Fighters (Targets) =====

Marauder (Target 1)

  • Reduced Main body hull points from 400 to 350
  • Reduced Attack Speed and Bullet Speed for a easier game start.

Freedom (Forest Planet Target - gives Star Shield)

  • Reduced Main Body hull points from 600 to 500
  • Reduced Wings hull points from 200 to 150

Face (Void Target - gives Negate)

  • Increased hull points from 350 to 400
  • Reduced vulnerable state from 90 to 60 frames (1 second now)
  • Changes speed 2 times instead of 1

Space Racer (Target 7 - gives Blink)

  • Reduced hull points from 900 to 750
  • A small purple point now indicates where it will teleport to next.

Star Fighters Secret Station (Target 8)

  • Reduced Main body hull points from 7000 to 4000

Sun Core (Target 9)

  • Reduced Main body hull points from 12000 to 8000
  • Removed safe spots
  • Changed the Background to black for better visibility 

===== Bug Fixes =====

  • Missing bullets and hud sprites 
  • You can die from time out now (lol)

This is not the final build for this game yet. There is a lot of polish still needed. Please report any bugs you find. 

Thank you!

Files

Star Hunter (V.1.1) 277 MB
Aug 28, 2021

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